There is no need to say much. Suffice it to say that I am intrigued by the possibilities inherent in OnLive. The BBC has a peek at it here. The world of gaming is opening up. And that certainly sounds impressive. Let's see how it pans out.
I have a load of questions that article doesnt answer so will have to look further at it - and thats without even considering what "transparrent cloud computing" is supposed to bloody mean!
atm I just cant see how Crysis works in a quality we would find acceptable, on a TV, with that tiny box as the only interface....unless....OMG.....theyve harnessed the power of the Omnidoodleverse!! But no one would be stupid enough to try that....would they?
I've spent a good deal of time reading up on this. I really have to question its connectivity and claims of speed and latency. It is also going to be highly dependant on a dedicated connection, something I believe many users are overlooking and thinking they will be able to play Crysis while at Starbucks. I do think its a massive step forward and a brilliant idea, but at the same time, I believe we are still a few years away from this being as good as it sounds. And by a few years, I mean we should all drop what we are doing and focus on quantum computing. Because as soon as that is real.... we won't have to worry about anything. ever. again.
As far as cloud computing is concerned, it is basically a network of computers (and many other processes) that allow for massive quantities of data to be transferred around freely. Like, at my work, we have a dedicated RF cloud that allows RF transmissions to come in from any point and exit at any point (although we determine the entrance and exit). Or, atleast, that is my understanding of it. ./shrug
I'm not getting too excited about this just yet. The internet isn't ready to evolve into The Cloud quite yet, much like the old, analog phones couldn't make the leap required to create the global network.
But we'll see how it works out. If this thing does work like advertised (and doesn't cost the end user their entire monthly pay) it could be very promising indeed.
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I have a load of questions that article doesnt answer so will have to look further at it - and thats without even considering what "transparrent cloud computing" is supposed to bloody mean!
atm I just cant see how Crysis works in a quality we would find acceptable, on a TV, with that tiny box as the only interface....unless....OMG.....theyve harnessed the power of the Omnidoodleverse!! But no one would be stupid enough to try that....would they?
I've spent a good deal of time reading up on this. I really have to question its connectivity and claims of speed and latency. It is also going to be highly dependant on a dedicated connection, something I believe many users are overlooking and thinking they will be able to play Crysis while at Starbucks. I do think its a massive step forward and a brilliant idea, but at the same time, I believe we are still a few years away from this being as good as it sounds. And by a few years, I mean we should all drop what we are doing and focus on quantum computing. Because as soon as that is real.... we won't have to worry about anything. ever. again.
As far as cloud computing is concerned, it is basically a network of computers (and many other processes) that allow for massive quantities of data to be transferred around freely. Like, at my work, we have a dedicated RF cloud that allows RF transmissions to come in from any point and exit at any point (although we determine the entrance and exit). Or, atleast, that is my understanding of it. ./shrug
I'm not getting too excited about this just yet. The internet isn't ready to evolve into The Cloud quite yet, much like the old, analog phones couldn't make the leap required to create the global network.
But we'll see how it works out. If this thing does work like advertised (and doesn't cost the end user their entire monthly pay) it could be very promising indeed.
http://www.eurogamer.net/articles/gdc-why-onlive-cant-possibly-work-article
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